Target unit's Countdown is decreased by 1.
Draw 1 structure scroll.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Move target structure you control to another tile on that side. Its Countdown is decreased by 1.
Target unit's Countdown is decreased by 3.
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
CREATURE: Human,Knight
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
Draw 1 Growth, 1 Decay and 1 Energy creature. Increase [current] Wild by 1.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
CREATURE: Human,Kinfolk
* Relentless
* Inspiring: +2 Attack
CREATURE: Human,Reaver
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.