When a creature comes into play, another [random] creature on the same side has its Countdown decreased by 1.
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Sister of the Foxx3
CREATURE: Human,Kinfolk
When Sister of the Fox comes into play, draw 1 scroll.
2Appurtenancex3
Enchanted unit gets +1 Health for each Beast you control.
2Fleetnessx3
Enchanted unit's [base Countdown] is decreased by 1.
2Culling the Flockx2
Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully [healed].
3Crimson Bullx3
Units you control get +2 Attack until end of turn.
3Skythornx2
STRUCTURE: Totem
* Spiky 1
Does not count down. When a creature comes into play on your side, Skythorn's Countdown is decreased by 1. When Skythorn's Countdown becomes 0, draw 1 scroll.
3Earthborn Keeperx2
CREATURE: Human
When a unit comes into play on your side, Earthborn Keeper gets +1 Attack until end of turn.
4Brother of the Wolfx3
CREATURE: Human,Kinfolk
When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a\n on an adjacent tile.
4Fertile Soilx3
Sacrifice target creature you control and draw 3 scrolls.
4Ancestral Totemx2
STRUCTURE: Totem
Creatures you control have +1 Attack.
4Verdant Veilx3
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
4Wetland Rangerx2
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
5Rallyingx3
Units you control have their Countdown decreased by 2.
5Great Wolfx2
CREATURE: Beast,Wolf
* Relentless
Great Wolf gets +1 Attack for each other Wolf you control.