Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Remove all enchantments and [effects] from target unit.
Opponent units have their [Move] decreased by 1 until end of their turn.
CREATURE: Human,Soldier
* Ranged attack
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
* Creature strike 2
Other creatures you control on the same row have +1 Attack.
* Relentless
* Spiky 3
Wings Shield has [Armor] equal to the number of units behind it.
Target unit is returned to its owner's hand.
CREATURE: Human
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.