Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Soldier
* Ranged attack
Other creatures you control on the same row have +1 Health.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Switch places of two units you control. Draw 1 scroll.
STRUCTURE: Totem
When Countdown is 0, you may reset its Countdown and increase Countdown of target creature you control by 2 to draw 1 scroll.
* Creature strike 2
SPELL: Lingering
* Linger: 3
Units you control have [Spiky] 2.
CREATURE: Human,Mystic
Wings Warder does not attack. Other units you control on the same row have [Ward].
* Spiky 2
* Dominion: Spiky increased by 2.
Other creatures you control on the same row have +1 Attack.
Target unit's Countdown is decreased by 3.
When enchanted unit you control is destroyed, draw 2 scrolls.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is increased by 2. Draw 1 scroll.
STRUCTURE: Wall
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Wings Shield has [Armor] equal to the number of units behind it.
Target unit is returned to its owner's hand.
When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their [Move] increased by 1 until end of turn.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Relentless
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
* Unique
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.