Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Remove all enchantments and [effects] from target unit.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target unit's Countdown is decreased by 3.
CREATURE: Human,Soldier
* Relentless
Target unit's Countdown is increased by 2. Draw 1 scroll.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
Stormknight has [Move] 2.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.