For 3 rounds, damage dealt to enchanted unit is reduced to 1.
2Sparkx3
SPELL: Destruction
Deal 2 [magic damage] to target unit.
2Iron Whipx3
Deal 1 [magic damage] to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1.
2Machination Mindsetx3
Enchanted melee creature gets [Relentless] and +1 Attack.
2Hired Smugglerx3
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
2Gravelock Guardx3
CREATURE: Gravelock
* Pillage: A random opponent unit is dealt 1 [physical damage].
3Furyx2
All units have their Countdown decreased by 1.
3Storm Runnerx3
CREATURE: Human,Tribesman
* Lobber: 4 tiles
3State Machinex3
STRUCTURE: Totem
When a creature comes into play on opponent's side, State Machine deals 1 [magic damage] to that creature. When State Machine's Countdown becomes 0, it's destroyed.
3Snargl Hunterx3
CREATURE: Human
When Snargl Hunter destroys a non-Human creature, increase [current] Energy by 4 at the start of your next turn.
3Skull Shrinex3
SPELL: Lingering
* Linger: 4
At the beginning of your turns, increase [current] Energy by 2.
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Solemn Giantx3
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
4Tempest Reaverx3
CREATURE: Human,Reaver
* Ranged attack
* Armor 1
Tempest Reaver's Attack is increased by your [current] Energy resource.
4Snarglx3
CREATURE: Beast
* Resonance: Snargl's Countdown is increased by 1.
5Ironclad Reaverx3
CREATURE: Human,Reaver
* Pillage: Immune to damage until the beginning of your next turn
6Thunder Surgex3
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].