STRUCTURE: Wall
Rats you control have +1 Attack and +1 Health.
CREATURE: Beast,Rat
* Poisonous
All your [current] resources are converted into Decay.
CREATURE: Human,Kinfolk
Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a on a random tile the same side.
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully [healed].
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
* Replenish
SPELL: Lingering
* Linger: 6
When a creature comes into play, increase owner's [current] Wild by 1.
CREATURE: Vaettr
When a Beast comes into play on your side, increase [current] Growth by 1.
CREATURE: Beast
When a creature comes into play on your side, Terrene Brute's Countdown is decreased by 1.
Idols you control are healed by 1. Beasts get +2 Attack until end of turn. Draw 1 Beast.
Target tile and adjacent tiles. Summon three within the spell's area.
Enchanted unit gets +4 Attack.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.