3 | 17 | 9 | 11 | 10 | 0 | 0 | 0 | 0 |
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1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
An otherwise unremarkable Growth deck with two rules: health is king, and Berserker is king. Presumably not competetive.
60% Creatures (30) | 10% Structures (5) | 14% Spells (7) | 16% Enchantments (8) |
100% Growth (50) |