Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Soldier
* Ranged attack
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
SPELL: Lingering
* Linger: 4
All Knights have their Attack increased by the number of friendly units on the same row.
STRUCTURE: Totem
Units adjacent to Effigy of the Queen have [Magic resistance] 2.
CREATURE: Human
Other creatures you control on the same row count as Knights.
Other creatures you control on the same row have +1 Attack.
Target unit's Countdown is decreased by 3.
* Relentless
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Two target units switch Countdown values.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
CREATURE: Human,Mystic
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
* Linger: 3
When a unit is destroyed, it is resummoned on the same tile, and Aescalon Spires counts down by 1.
Target unit is returned to its owner's hand.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
CREATURE: Human,Knight
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
Stormknight has [Move] 2.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.