CREATURE: Human
When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 [magic damage] to target unit.
Target unit's Countdown is decreased by 1.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
When Tethered Recruit is destroyed, increase Order by 1.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Two target units switch Countdown values.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
STRUCTURE: Totem
When a creature moves, its Countdown is increased by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
CREATURE: Human,Mystic
If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
When Oblivion Seeker is destroyed, draw 2 scrolls.
* Unique
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.