Shitty Mystic PUNCH!

9 years by Solonarv, for scrolls version: 1.0.0, with a Score of 0
Deck as image (WIP)
50
11 25 7 7 0 0 0 0 0
1 2 3 4 5 6 7 8 9
1 Hymn x1
1 Eye of Eagle x3
1 Summons x2
1 Pilgrim's Feet x2
1 Slithering Form x3
2 Crown of Strength x3
2 Kabonk x3
2 Plate Armor x3
2 Bloodboil x2
2 Champion Ring x3
2 Vengeance Veil x3
2 Machination Mindset x2
2 Stag Heart x3
2 Fleetness x3
3 Rumble x1
3 Stone Pact Memorial x3
3 Earthborn Mystic x3
4 Oak Blood x2
4 Verdant Veil x2
4 Earthen Mirth x3

This is variant of mystic punch.

 

The core is, as always, Earthborn Mystic + Vengeance Veil + Fleetness. I then threw in the Memorials to easily ramp to 2O or 1O/1W so I can play Veil + Fleetness; the Summons and Eye of Eagles are guaranteed to draw Mystic/Memorial, so they make that draw more reliable.

 

After that, I tossed in all growth enchantments I have (no, really) except Bear Paw because you kind of don't want to increase your Mystic's CD. On top of that, I splash Machination Mindset from Energy and Slithering Form from Decay so I actually get to hit idols. Bloodboil lets you pump your Mystic to ridiculous attack values (see here), and the +HP enchants in combination with Hymn allow ot to live through all the self-damage.

 

The game usually ends after the Mystic gets to 20-ish attack with Relentless, because at that point you will punch right through every row you set your Mystic on.

sesekriri

    [/money][money][/money][money]

    6% Creatures (3) 6% Structures (3) 20% Spells (10) 68% Enchantments (34)
    4% Energy (2) 52% Growth (26) 38% Order (19) 6% Decay (3)