Target structure is dealt 2 [magic damage]. Increase Decay by 1.
ENCHANTMENT: Destruction
Mire Curse deals 1 [poison damage] to adjacent creatures at the beginning of each of its turns.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
CREATURE: Human
Target unit gets [Curse] 3.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
CREATURE: Beast,Masked
* Poisonous
Destroy a random [Lingering] spell your opponent controls. Draw 1 Lingering spell.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
STRUCTURE: Totem
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
CREATURE: Human,Mystic
When Oblivion Seeker is destroyed, draw 2 scrolls.
* Unique
When an Undead you control deals damage, Irva makes a ranged attack dealing 2 [physical damage].
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
SPELL: Lingering
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.