When a creature is destroyed, enchanted unit's Countdown is decreased by 1.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
CREATURE: Human
Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
Target unit gets [Curse] 3.
CREATURE: Beast
* Dominion: +3 Attack
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
CREATURE: Beast,Masked
* Poisonous
CREATURE: Human,Mystic
* Ranged attack
When Baleful Witch comes into play, any [Curses] on creatures in play are [triggered].
Enchanted unit's Attack, Health and [Move] are decreased by 1. It gets [Curse] 1.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
When Lifestealer deals damage, it is [healed] by 2.
When Oblivion Seeker is destroyed, draw 2 scrolls.
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
* Unstable 3
Enchanted unit gets +3 Attack and +3 Health. When enchanted unit destroys a creature, draw a creature scroll.