CREATURE: Human
When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 [magic damage] to target unit.
Target unit's Countdown is decreased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Enchanted unit's [base Countdown] is increased by 2. When Stifled Advance comes into play, enchanted unit's Countdown is increased by 2.
Target unit's Countdown is decreased by 3.
CREATURE: Human,Soldier
* Spiky 3
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Target unit is returned to its owner's hand.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
CREATURE: Human,Knight
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
Stormknight has [Move] 2.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.