Death to Be Eaten (Ilmire Rot Eater) - Decay

9 years by Yasa_, for scrolls version: 1.0.0, with a Score of 3
Deck as image (WIP)
50
14 14 8 8 2 4 0 0 0
1 2 3 4 5 6 7 8 9
1 Mire Shambler x2
1 Mangy Rat x3
1 Shroud of Unlife x2
1 Scavenger Construct x2
1 Wicked Being x2
1 Revenant x3
2 Mire Curse x3
2 Animovore x2
2 Soul Scrounger x1
2 Pestis x2
2 Ire And Bile x2
2 Sickening Fumes x1
2 Loyal Darkling x3
3 Harvester x2
3 Brain Lice x3
3 Ilmire Rot Eater x3
4 Blightbearer x2
4 Pest Dissimulator x1
4 Corpus Collector x3
4 Anima Conduit x2
5 Irva, Voice of the Dead x2
6 Ilmire Witch Doctor x1
6 Halls of Oum Lasa x1
6 Oum Lasa High Guard x2

The point of this deck is to get stuff to kill using Ilmire Rot Eater, which is why I have Animia Conduit and other 1 health and 2 health units. For Mire Curse, you can use it in two ways- to put on your Ilmire Rot Eater to get more kills or to use it on your opponent if you come into a jam and need to clean up the board. Option 1 normally works better for Mire Curse, since opponents will just isolate the enchanted unit away from others. Irva, with all the Revenants from Animia Conduit, gets to attack a decent amount of times and with the amount of Unstable in this deck you can take out one idol that is being well defended without needing to attack.

 

This is my first deck I've made which works, so any help/suggestions I can get for this deck would be very helpful!

 

Thanks!

54% Creatures (27) 8% Structures (4) 8% Spells (4) 30% Enchantments (15)
100% Decay (50)