When enchanted unit you control is destroyed, summon an in its place.
1Mangy Ratx3
CREATURE: Beast,Rat
* Poisonous
1Beast Ratx3
CREATURE: Beast,Rat
2Ranger's Banex3
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned].
2Illthornx3
STRUCTURE: Wall
* Spiky 1
2Grisly Graftx3
Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
2Languidx3
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
2Pestisx3
Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a on a random tile the same side.
2Fungifyx3
Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
3Return To Naturex3
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
3Brain Licex3
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
4Ancestral Totemx3
STRUCTURE: Totem
Creatures you control have +1 Attack.
4Infectious Blightx3
ENCHANTMENT: Destruction
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
4Rat Kingx3
Target tile and adjacent tiles. Summon three within the spell's area.
5Rallyingx1
Units you control have their Countdown decreased by 2.
5Monstrous Broodx1
Target creature you control and connected creatures are destroyed, and each is replaced by a .