When enchanted unit you control is destroyed, summon an in its place.
1Vitriol Aurax2
* Poisonous
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Vitality Wellx2
STRUCTURE: Totem
* Haste
When Vitality Well's Countdown becomes 0, units you control are [healed] by 1.
2Ranger's Banex2
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned].
2Champion Ringx2
Enchanted unit gets +2 Attack.
2Stag Heartx3
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
2Kinfolk Rangerx2
CREATURE: Human,Kinfolk
2Vengeful Vaettrx3
CREATURE: Vaettr
* Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 [pure damage].
2Fjords of Vigorx2
SPELL: Lingering
* Linger: 4
Units you control costing 3 or less have +1 Attack.
2Nog Nestx3
STRUCTURE: Wall
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
3Rumblex2
SPELL: Displacement
Each opponent unit is moved to a random adjacent tile.
3Crimson Bullx2
Units you control get +2 Attack until end of turn.
3Breakerx2
CREATURE: Human,Kinfolk
When Breaker deals damage, it gets +1 Attack and +1 Health.
3Earthborn Mysticx3
CREATURE: Human,Mystic
Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 [pure damage].
3Skythornx2
STRUCTURE: Totem
* Spiky 1
Does not count down. When a creature comes into play on your side, Skythorn's Countdown is decreased by 1. When Skythorn's Countdown becomes 0, draw 1 scroll.
4Rat Kingx2
Target tile and adjacent tiles. Summon three within the spell's area.
4Verdant Veilx2
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
4Wetland Rangerx3
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
7Kinfolk Jarlx1
CREATURE: Human,Kinfolk
* Relentless
* Inspiring: +1 Attack
Kinfolk Jarl has +1 Attack for each adjacent creature.