STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Target structure is dealt 2 [magic damage]. Increase Decay by 1.
SPELL: Destruction
Deal 1 [magic damage] to all units.
Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 [pure damage] and you draw 1 scroll.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
STRUCTURE: Wall
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
Units you control get +2 Attack until end of turn.
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
SPELL: Lingering
* Linger: 6
When a creature comes into play, increase owner's [current] Wild by 1.
Summon a random creature scroll from your library on target tile. Its Health is set to 2.
Sacrifice target creature you control and draw 3 scrolls.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
Target tile and adjacent tiles. Summon three within the spell's area.
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.
CREATURE: Human,Kinfolk
* Haste
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
Target creature you control and connected creatures are destroyed, and each is replaced by a .
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.