aggrochant v0.22

9 years by zenflight, for scrolls version: 1.2.0, with a Score of 4
Deck as image (WIP)
50
4 20 11 15 0 0 0 0 0
1 2 3 4 5 6 7 8 9
1 Hymn x1
1 Ragged Wolf x3
2 Kinfolk Brave x3
2 Spark x2
2 Bloodboil x3
2 Machination Mindset x3
2 Sister of the Fox x3
2 Redeploy x1
2 Untainted x2
2 Nog Nest x3
3 Wildling x3
3 Noaidi x3
3 Earthborn Mystic x3
3 Vilda the Verdant x2
4 Oak Blood x3
4 Verdant Veil x3
4 Wetland Ranger x3
4 Earthen Mirth x3
4 Striped Fangbear x3

Lythes

    for now this deck feels very consistent, since you draw a lot of cards with it. you stop sacrificing for resources after reaching the 4 resource mark.

    with the splashed in spark and machination mindset you break up the enemy defence, which has also porven very effective against aggrowth or other fast deck types. without having to sacrifice for energy the surprise is always on your side, so your argument of this deck being inconsistent and luck-based is invalid because it is as luck-based as every other deck that is popular atm. with the 6 replenish cards it is very rare to see the little tricks not working. all the cards synergize very well with each other irrespective of drawing some certain cards

    @ Actionholic: I think that you should play this deck for a while before giving it such a bad rating out of nowhere (zenflight climbed up to rank 78 :D)

    Actionholic

      Top 10 is a bit ambitious. These kind of God decks win 90% against late decks and 10% against fast decks like TO and Aggrowth. In other words, they're inconsistent, require very little skill and thinking, and are pretty much luck based. Other decks float between 40% and 70% win ratios in any given match up depending on player's skill, and are much more consistent.

      Lythes

        congratulations on reaching the top 100 in less than 24h with this deck :)

        i knew this deck was amazing when i played against an earlier version of it, and with the recent readjustments you made i am sure you can get into the top 10 with it :)

        52% Creatures (26) 6% Structures (3) 8% Spells (4) 34% Enchantments (17)
        10% Energy (5) 88% Growth (44) 2% Order (1)