CREATURE: Beast,Bunny
If Bunny's Attack is 0, it will summon another Bunny in an adjacent tile instead of attacking.
Target structure is dealt 2 [magic damage]. Increase Decay by 1.
All your [current] resources are converted into Decay.
CREATURE: Human,Kinfolk
Sacrifice target unit you control and add that unit's cost to your [current] resources.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
When Sister of the Fox comes into play, draw 1 scroll.
Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully [healed].
Summon a on target tile. Other Bunnies have their Countdown decreased by 2.
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
SPELL: Lingering
* Linger: 6
When a creature comes into play, increase owner's [current] Wild by 1.
When a creature comes into play on your side, Terrene Brute's Countdown is decreased by 1.
Sacrifice target creature you control and draw 3 scrolls.
STRUCTURE: Totem
Creatures you control have +1 Attack.
Target tile and adjacent tiles. Summon three within the spell's area.
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.