[Dcontrol] Curse Control (Tier 1)

9 years by Squiddy, for scrolls version: 1.2.0, with a Score of 13
Deck as image (WIP)
50
0 12 19 8 6 2 3 0 0
1 2 3 4 5 6 7 8 9
2 Ilmire Tribesman x3
2 Sickening Fumes x3
2 Cursed Presence x3
2 Loyal Darkling x3
3 Harvester x3
3 Brain Lice x3
3 Soul Steal x3
3 Draining Mist x3
3 Ilmire Rot Eater x3
3 Baleful Witch x3
3 Rattle Hymn x1
4 Damning Curse x2
4 Infectious Blight x3
4 Cursemonger x3
5 Oblivion Seeker x3
5 Cluster Hex x3
6 Halls of Oum Lasa x2
7 Necrogeddon x3

A guide to the Squiddy deck categorization system:

 

[brackets] denotes the Resource type and Archetype, the first letter of each resource used in the deck followed by one of the following archetypes:

 

  • Aggro
  • Control
  • Midrange
  • Combo

 

(parenthesis) denotes the Tier of the deck - ranging from 1-3 - which is an indicator of how competetively viable the deck is:

 

1 - Competetive at the highest of levels

2 - Competetive in Ranked, in certain match-ups

3 - Not competetive at all

42% Creatures (21) 46% Spells (23) 12% Enchantments (6)
100% Decay (50)