Target unit's Countdown is decreased by 1.
Draw 1 structure scroll.
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Switch places of two units you control. Draw 1 scroll.
* Linger: 4
All Knights have their Attack increased by the number of friendly units on the same row.
* Dominion: Draw 1 Soldier scroll.
Draw 1 Knight scroll.
Other creatures you control on the same row count as Knights.
Other creatures you control on the same row have +1 Attack.
Target unit's Countdown is decreased by 3.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is increased by 2. Draw 1 scroll.
* Ranged attack
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
Wings Shield has [Armor] equal to the number of units behind it.
Target unit is returned to its owner's hand.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
Stormknight has [Move] 2.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
Way of the Knight from the store.
By deck design competition winner Yann.
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