Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Draw 1 structure scroll.
STRUCTURE: Totem
When Countdown is 0, you may destroy all [Lingering] spells and [heal] adjacent units by 1. The Banner is dealt 2 [pure damage].
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target unit's Countdown is decreased by 3.
CREATURE: Human,Soldier
* Spiky 3
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Target unit is returned to its owner's hand.
CREATURE: Human,Knight
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.