When Shroud of Unlife comes into play, enchanted creature becomes Undead. When enchanted creature is destroyed, a is summoned in its place.
1Hex Marksx1
* Idol strike 3
1Scavenger Constructx2
STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
1Wicked Beingx1
* Unstable 2
1Huskx1
CREATURE: Undead
1Ripperx2
CREATURE: Human
2Mire Cursex2
ENCHANTMENT: Destruction
Mire Curse deals 1 [poison damage] to adjacent creatures at the beginning of each of its turns.
2Viscera Sagex1
CREATURE: Human,Mystic
When Viscera Sage destroys another unit, draw 1 scroll.
2Languidx1
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
2Searing Shacklesx1
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
2Ilmire Tribesmanx2
CREATURE: Human
2Fungifyx1
Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
2Sickening Fumesx1
Until end of opponent's turn, opponent units have their attack decreased by 3.
2Blade Huskx2
CREATURE: Undead
* Dominion: [Relentless]
2Bog Houndx2
CREATURE: Beast
* Dominion: +3 Attack
2Slayer Vestigex1
CREATURE: Undead
* Slayer
2Loyal Darklingx2
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
3Puppet Soldierx1
STRUCTURE: Wall
When Puppet Soldier is destroyed in combat, all units on the same row are destroyed.
3Harvesterx1
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
3Brain Licex2
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
3Soul Stealx1
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
3Ilmire Rot Eaterx2
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
3Miasma Wellx2
STRUCTURE: Totem
When Miasma Well's Countdown becomes 0, a random opponent creature becomes poisoned.
3Morbid Curiosityx1
When enchanted creature destroys another creature, enchanted unit's owner draws 1 scroll. When enchanted unit is destroyed, draw 1 scroll.
3Arhart's Disciplex1
CREATURE: Human
When Arhart's Disciple deals damage to a unit, opponent's idol on the same row is dealt 1 damage.
3Blightseedx1
Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase [current] Decay by 2.
3Omen of Damnationx1
SPELL: Lingering
* Linger: 4
When an opponent creature comes into play, a random idol on that side is dealt 1 damage.
4Blightbearerx1
CREATURE: Human
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
4Infectious Blightx2
ENCHANTMENT: Destruction
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
4Ilmire Hunterx2
CREATURE: Human
* Slayer
4Pest Dissimulatorx1
CREATURE: Human,Mystic
* Ranged attack
When Pest Dissimulator deals damage to a creature, that creature and adjacent creatures become [poisoned].
4Corpus Collectorx2
CREATURE: Human
When Corpus Collector destroys a creature, summon a with 2 Countdown on an adjacent tile.
4Totem of Sufferingx1
STRUCTURE: Totem
When a creature you control is destroyed, the opposing idol on that row is dealt 1 damage.
5Lifestealerx1
CREATURE: Human
When Lifestealer deals damage, it is [healed] by 2.
5Oblivion Seekerx2
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
6Ilmire Witch Doctorx1
CREATURE: Human
* Ranged attack
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
8Nuru, Flesh-seamstressx1
CREATURE: Human
* Unique
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.