rampy strong creature spam decay

9 years by ComputerEaterOne, for scrolls version: 1.2.1, with a Score of 0
Deck as image (WIP)
50
0 9 11 3 11 9 5 2 0
1 2 3 4 5 6 7 8 9
2 Languid x3
2 Ilmire Tribesman x3
2 Fungify x3
3 Harvester x3
3 Ilmire Rot Eater x2
3 Blightseed x3
3 Pack Husk x3
4 Cursemonger x3
5 Lifestealer x3
5 Oblivion Seeker x3
5 Irva, Voice of the Dead x2
5 Sleep Moratorium x3
6 Ilmire Witch Doctor x3
6 Halls of Oum Lasa x3
6 Oum Lasa High Guard x3
7 Necrogeddon x3
7 Reaping Mask x2
8 Nuru, Flesh-seamstress x2

Playing this deck is simple. Ramp. Play big creatures. Controll the center of the battlefield. When you use sleep moratorium, you may end up sacrificing the card you drew(if it was an extra nuru, a reaping mask when you dont need one, or a necrogeddon, when you dont have enough creatures). Bonus challenge, see howmany sleep moratoriums you can play in one turn. I was able to play 5

60% Creatures (30) 24% Spells (12) 16% Enchantments (8)
100% Decay (50)