The idea of this deck is to use Somata Shift to bring strong units into play and make up for their health being set to 2 with walls, ward, Seed of Insurgency, and a health buff. I also added a couple things that help make creatures hit harder to let Kinfolk Jarls and Iron Ogres wipe rows with relentless. Rat Kings and Nog Nests help to buff the Kinfolk Jarls more. I also added Ranger's Bane to remove low health threats like Kinfolk Braves and to combo with Seed of Insurgency on an Iron Golem to let it attack two turns in a row while setting its health back to 6.