[GEcombo] Bad Bad Baddies

8 years by Squiddy, for scrolls version: 1.2.1, with a Score of 0
Deck as image (WIP)
50
6 15 15 6 3 0 0 5 0
1 2 3 4 5 6 7 8 9
1 Tribal Memorial x3
1 Keen Warden x3
2 Hired Smuggler x3
2 Gravelock Guard x3
2 Grave Gruel x3
2 Raid x3
2 Reaver's Treaty x3
3 Fulmination Conduit x3
3 Lightning Chest x3
3 Melt-Iron Shell x3
3 Extractor Device x3
3 Stone Recluse x3
4 Burn x3
4 Wetland Ranger x3
5 Ironclad Reaver x3
8 Jarl Urhald x2
8 Top Reaver Thea x3

A guide to the Squiddy deck categorization system:

 

[brackets] denotes the Resource type and Archetype, the first letter of each resource used in the deck followed by one of the following archetypes:

 

  • Aggro
  • Control
  • Midrange
  • Combo

 

(parenthesis) denotes the Tier of the deck - ranging from 1-3 - which is an indicator of how competetively viable the deck is:

 

1 - Competetive at the highest of levels

2 - Competetive in Ranked, in certain match-ups

3 - Not competetive at all

46% Creatures (23) 12% Structures (6) 30% Spells (15) 12% Enchantments (6)
72% Energy (36) 28% Growth (14)