Remove all enchantments and [effects] from target unit.
* Ranged attack
* Idol strike 3
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Revenant is destroyed after attacking.
When Tethered Recruit is destroyed, increase Order by 1.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
When enchanted unit deals damage to an idol during combat, other idols on that side are dealt 1 damage.
Target unit, and other units on the same side that share a subtype, get [Curse] 1.
* Spiky 2
* Dominion: Spiky increased by 2.
All damage dealt to Waking Stones is reduced to 1.
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
* Spiky 3
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Two target units switch Countdown values.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
Wings Shield has [Armor] equal to the number of units behind it.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
* Resonance: Arbalestier's Countdown is decreased by 1.
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