CREATURE: Human
When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 [magic damage] to target unit.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
When Tethered Recruit is destroyed, increase Order by 1.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
SPELL: Lingering
* Linger: 5
* Dominion: Units you control have +1 Attack
Other [Dominion] traits are active.
When Scout comes into play, [sift] 3 scrolls from your library. Choose one of them to put on top of your library.
* Dominion: +2 Attack and +2 Health.
Enchanted creature gets +1 Attack and +1 Health.
* Linger: 7
When a non-Decay creature you control is destroyed during your opponent's turn, summon a Revenant in its place, and the Treaty counts down by 1.
CREATURE: Beast,Masked
* Dominion: +2 Attack and +3 Health.
When enchanted unit you control is destroyed, draw 2 scrolls.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
CREATURE: Human,Mercenary
Adjacent creatures have +1 Attack.
CREATURE: Beast
* Dominion: While Pack Fowl is in play, Wild is increased by 2.
Target unit is returned to its owner's hand.
CREATURE: Human,Mystic
* Ranged attack
When Aes Moran Scholar comes into play, [sift] 3 scrolls from your library, and draw 1 of them.