CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
* Armor 1
Enchanted unit gets +2 Health.
CREATURE: Human,Mystic
* Ranged attack
Any unit hit by Magnetizer gets its Countdown increased by 1.
SPELL: Lingering
* Linger: 3
Units you control have [Spiky] 2.
CREATURE: Human,Soldier
* Spiky 2
* Dominion: Spiky increased by 2.
STRUCTURE: Totem
Other units you control have +1 Health.
* Relentless
* Spiky 3
Two target units switch Countdown values.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
* Linger: 5
All Humans have +1 Attack and [Magic resistance] 1.
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
Wings Shield has [Armor] equal to the number of units behind it.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.