Target creature gets +3 Attack until end of turn.
STRUCTURE: Totem
When Countdown is 0, you may destroy all [Lingering] spells and [heal] adjacent units by 1. The Banner is dealt 2 [pure damage].
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Human,Soldier
Other creatures you control on the same row have +1 Attack.
Target unit's Countdown is decreased by 3.
* Relentless
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
Wings Shield has [Armor] equal to the number of units behind it.
CREATURE: Human,Knight
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their [Move] increased by 1 until end of turn.
* Spiky 2
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
CREATURE: Human
* Unique
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.