Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Soldier
* Ranged attack
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Other creatures you control on the same row have +1 Attack.
CREATURE: Human
When Scout comes into play, [sift] 3 scrolls from your library. Choose one of them to put on top of your library.
Units on one side of a row have their Move decreased by 1 until end of their turn. Any attached enchantments are destroyed.
SPELL: Destruction
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
* Relentless
Wings Shield has [Armor] equal to the number of units behind it.
CREATURE: Human,Mercenary
Adjacent creatures have +1 Attack.
Expedition Guard has +1 Attack for each non-Human creature your opponent controls.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.