CREATURE: Beast,Wolf
* Haste
Target unit's Countdown is decreased by 1.
CREATURE: Automaton
Copper Automaton is destroyed after attacking.
CREATURE: Beast,Rat
* Poisonous
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Target unit's Countdown is decreased by 3.
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
Two target units switch Countdown values.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
CREATURE: Human,Soldier
Wings Shield has [Armor] equal to the number of units behind it.
Target unit is returned to its owner's hand.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
Draw 1 Growth, 1 Decay and 1 Energy creature. Increase [current] Wild by 1.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.