CREATURE: Undead,Anima
* Ward
Revenant is destroyed after attacking.
Sacrifice target unit you control and add that unit's cost to your [current] resources.
CREATURE: Beast
* Dominion: +3 Attack
CREATURE: Undead
* Slayer
CREATURE: Human,Mystic
When an Undead you control is destroyed, Corpse Strider's Attack and Health are increased by 1.
CREATURE: Beast,Masked
* Dominion: +2 Attack and +3 Health.
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
CREATURE: Human,Kinfolk
* Replenish
* Poisonous
Destroy a random [Lingering] spell your opponent controls. Draw 1 Lingering spell.
SPELL: Lingering
* Linger: 3
Creatures with [base Attack] 2 or less come into play with [Haste].
When Pack Husk is destroyed, draw 1 scroll.
When enchanted creature is destroyed, an Undead copy of that creature is summoned on a random tile on your side.