Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
* Ranged attack
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Move target opponent unit to another tile on the same side.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
* Creature strike 2
When Scout comes into play, [sift] 3 scrolls from your library. Choose one of them to put on top of your library.
* Resonance: A random adjacent creature gets +1 Attack.
Wings Shield has [Armor] equal to the number of units behind it.
Adjacent creatures have +1 Attack.
* Dominion: Enchanted unit's Attack is increased by 5.
Enchanted unit gets +2 Health.
When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their [Move] increased by 1 until end of turn.
* Resonance: Adjacent units have their Countdown decreased by 1.
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.
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