Target unit's Countdown is decreased by 1.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
* Resonance: +2 Attack until end of turn.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
CREATURE: Human
When Scout comes into play, [sift] 3 scrolls from your library. Choose one of them to put on top of your library.
Target unit's Countdown is decreased by 3.
STRUCTURE: Wall
All damage dealt to Waking Stones is reduced to 1.
Two target units switch Countdown values.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit is returned to its owner's hand.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
CREATURE: Human,Mystic
* Ranged attack
When Aes Moran Scholar comes into play, [sift] 3 scrolls from your library, and draw 1 of them.
STRUCTURE: Totem
* Resonance: Adjacent units have their Countdown decreased by 1.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.