Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1.
SPELL: Destruction
* Surge: Deal X [magic damage] to target unit.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
STRUCTURE: Totem
All non-Human units get Countdown increased by 2 after attacking.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
Target unit you control makes a ranged attack, dealing [physical damage] equal to its Countdown.
CREATURE: Automaton
Wind-up counts up instead of down at the beginning of its turn. Pay 3 Energy to increase Attack by Countdown until end of turn. Countdown is set to 0.
Two target units switch Countdown values.
Fulmination Conduit counts up instead of down at the beginning of its turn. You may sacrifice it to add its Countdown to your [current] Energy.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
CREATURE: Human,Mystic
When Aes Moran Scholar comes into play, [sift] 3 scrolls from your library, and draw 1 of them.
Target unit and connected units are dealt 2 [magic damage].
CREATURE: Human,Knight
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.