Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
* Resonance: +2 Attack until end of turn.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Swap two target rows on your side.
CREATURE: Human,Soldier
* Creature strike 2
Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
Other creatures you control on the same row have +1 Attack.
* Relentless
CREATURE: Human,Mercenary
Adjacent creatures have +1 Attack.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
STRUCTURE: Totem
* Resonance: Adjacent units have their Countdown decreased by 1.