Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
* Resonance: +2 Attack until end of turn.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Human,Soldier
* Creature strike 2
* Spiky 2
* Dominion: Spiky increased by 2.
Other creatures you control on the same row have +1 Attack.
SPELL: Destruction
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
* Relentless
* Spiky 3
SPELL: Lingering
* Linger: 5
All Humans have +1 Attack and [Magic resistance] 1.
CREATURE: Human,Mercenary
Adjacent creatures have +1 Attack.
* Dominion: Enchanted unit's Attack is increased by 5.
Enchanted unit gets +2 Health.
CREATURE: Human
Expedition Guard has +1 Attack for each non-Human creature your opponent controls.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.