Target creature gets +3 Attack until end of turn.
When enchanted unit you control is destroyed, increase Order by 1.
Remove all enchantments and [effects] from target unit.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
* Creature strike 2
Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
Other creatures you control on the same row have +1 Attack.
Target unit's Countdown is decreased by 3.
Wings Shield has [Armor] equal to the number of units behind it.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their [Move] increased by 1 until end of turn.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
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