* Ranged attack
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
* Surge: Deal X [magic damage] to target unit.
Deal 2 [magic damage] to target unit.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
* Pillage: Draw 1 structure scroll.
Wind-up counts up instead of down at the beginning of its turn. Pay 3 Energy to increase Attack by Countdown until end of turn. Countdown is set to 0.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
* Lobber: 4 tiles
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When Lockling Brood is targeted by a spell or enchantment, Lockling Brood is destroyed.
Target creature and connected creatures have their Countdown reduced by 1.
When your opponent plays a spell or enchantment, Metal Wonder deals 2 damage to a random idol they control.
* Armor 2
When Blast Automaton damages an opponent unit in combat, adjacent units are dealt 1 [physical damage].
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.
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