CREATURE: Automaton
Copper Automaton is destroyed after attacking.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target unit, and other units on the same side that share a subtype, get [Curse] 1.
STRUCTURE: Artillery
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
STRUCTURE: Wall
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
Target tile and adjacent tiles. Summon three within the spell's area.
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.
CREATURE: Human,Kinfolk
* Haste
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
Draw 1 Growth, 1 Decay and 1 Energy creature. Increase [current] Wild by 1.
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.
Hi!
Good deck, but it continue being viable?
Hi!
Good deck, but it continue being viable?