Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
* Resonance: +2 Attack until end of turn.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
Other creatures you control on the same row count as Knights.
Other creatures you control on the same row have +1 Attack.
Units on one side of a row have their Move decreased by 1 until end of their turn. Any attached enchantments are destroyed.
Wings Shield has [Armor] equal to the number of units behind it.
Adjacent creatures have +1 Attack.
* Dominion: Enchanted unit's Attack is increased by 5.
Enchanted unit gets +2 Health.
When Wings Captain's Countdown becomes 0, Wings Captain and adjacent Soldiers have their [Move] increased by 1 until end of turn.
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
Will write better summary, posting for now. (placeholder)
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